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Rust server settings and options

A dedicated Rust server, with optional Oxide or Carbon modding.

  • Modding Framework: Vanilla, Oxide (uMod), or Carbon.
  1. Press Start and wait until the status says Online.
  2. Find your address and port on the Network page. See Network and ports.
  3. In the game, use its direct connect or add-server option with that address and port.

Some games use extra ports, for example to list the server in a browser. If players cannot see or reach your server, open a ticket and we will check the ports. See Contact support.

These are the settings shown on your Startup page. Only settings that can be safely edited are listed.

Setting Variable What it does Default
Server Name HOSTNAME The name of your server in the public server list. A Rust Server
Modding Framework FRAMEWORK The modding framework to be used: carbon, oxide, vanilla. Defaults to “vanilla” for a non-modded server installation. vanilla
Level LEVEL The world file for Rust to use. Procedural Map
Description DESCRIPTION The description under your server title. Commonly used for rules & info. Use \n for newlines. Powered by Pterodactyl
URL SERVER_URL The URL for your server. This is what comes up when clicking the “Visit Website” button. http://pterodactyl.io
World Size WORLD_SIZE The world size for a procedural map. 3000
World Seed WORLD_SEED The seed for a procedural map. (blank)
Max Players MAX_PLAYERS The maximum amount of players allowed in the server at once. 40
Server Image SERVER_IMG The header image for the top of your server listing. (blank)
RCON Password RCON_PASS RCON access password. (blank)
Save Interval SAVEINTERVAL Sets the server’s auto-save interval in seconds. 60
Additional Arguments ADDITIONAL_ARGS Add additional startup parameters to the server. (blank)
Server Logo SERVER_LOGO The circular server logo for the Rust+ app. (blank)
Custom Map URL MAP_URL Overwrites the map with the one from the direct download URL. Invalid URLs will cause the server to crash. (blank)
  1. Stop your server.
  2. Open Startup in the left menu and find the setting under Server Variables.
  3. Change the value, save, and start your server.

See Startup settings.

  • You can change the modding framework later on the Startup page if your server has that setting.

Each time your server starts, the panel writes your server’s port and address into: none. If a value you set in those files keeps changing back, that is why. Change it with the settings above, or open a ticket.

Open a ticket or ask on Discord. See Contact support.